I mean, this is a character that has touched everyone neither one of us will ever meet anybody who does not know this character, or have an opinion about him. WS: That was one of the big balancing acts-I guess people think I should be scared, but I've never been scared on this project… but I certainly feel a sense of responsibility. What is it like working with Mickey Mouse-creating him into this new character for this video game, but still keeping the integrity of that character that we've known since 1928? It's a story about how important family and friends are to you, and every player gets to decide that. It's a true story, you know? If Walt hadn't lost the rights to Oswald, Mickey Mouse would have never existed, Oswald would've been in Steamboat Ozzie, and he would have been the biggest cartoon star in history! And so he spent 80 years in Wasteland-forgotten, rejected, nursing his grudge against Mickey, and so Mickey's biggest job-in my mind, anyway-is redeeming his older brother by bringing Oswald back and reconnecting him. Here's the starting point for the entire story: Older brother, rejected by his dad-or thinking that he was-resents younger brother for stealing the life that should have been his. This is a brother story-it's asking the question of how important are family and friends to you. WS: The fact that Walt lost Oswald in a contract dispute was the start of the entire story. ![]() ![]() We were fortunate enough to sit down with Warren-who has a Walt Disney Family Museum family membership, by the way!-and chat with him about the game, what inspired him, his love for all things Disney, and what it was like to bring Oswald the Lucky Rabbit back to life. We're really pleased and impressed that video game producer Warren Spector went to such extremes to study the original animations from early Disney shorts to create the newest video game from Disney: Epic Mickey.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |